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RealityScan Process - Mermaid

Following a photoshoot I did myself, optimized for photogrammetry, I generated the 3D scan of a 3D print of a mermaid made by @Museo3D in RealityCapture by creating a Sparse Point Cloud, then a Grayscale Mesh, and finally the textured render

Grayscale Mesh

Grayscale Mesh

Textured render

Textured render

finally render

finally render